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Personal Paint v7.1
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Cloanto Personal Paint v7.1.iso
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rexx
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animpath.pprx
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1997-05-11
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/* Personal Paint Amiga Rexx script - Copyright ⌐ 1997 Cloanto Italia srl */
/* $VER: AnimPath.pprx 1.3 */
/** ENG
This script can be used to easily create animations with
moving and transforming objects.
The main requester gives access to the following commands:
- New: the path is cleared and the brush transformations are set
to their defaults.
- Load: an existing path file can be selected using the file requester;
this causes the path coordinates, the brush transformation settings
and the animation settings to be loaded (note: this data
is stored in ASCII format and can easily be algorithmically
generated and manipulated by other programs).
- Save: this command writes a path file using the current path data.
- Define Freehand: the mouse can be used to "draw" the path;
both the direction of the path and the mouse movement speed
affect the resulting animation: the original direction
is used to render the frames (the starting point is used
to place the object in the first frame and the last point
is used for the last frame) and the drawing speed
affects the number and the "density" of stored points
(the slower the speed, the more points, and
vice versa) and defines the perceived speed of the animation
(e.g. a path defined with a high initial speed and a slow
ending speed leads to a corresponding animation).
Before the mouse button is pressed, the brush is displayed to ease
positioning in the first frame.
- Define Linear: the mouse can be used to define a linear path
(simply consisting of a starting point and an ending point);
unlike the freehand path, this kind of path produces a
constant-speed animation (equally-spaced intermediate points
are generated automatically).
- Edit: this command can be used to visually edit the path;
the "path points" can be dragged with the mouse to change the
path shape and/or density (speed); the <m> key toggles
the magnify mode on or off, and the right mouse button or the <Esc> key
can be pressed to leave the editing mode.
- Move and Resize: the mouse can be used to resize the animation
path (clicking on the lower right part of the path) or to drag it
to a new position (clicking on the upper part). This is useful
to create paths with point outside the screen, which cannot be
drawn by hand. The <m> key toggles the magnify mode on or off, and
the right mouse button or the <Esc> key can be pressed
to exit from the move and resize mode.
- Brush Angle: the Brush Angle requester is used to set
the number of brush rotations ("Rotation Cycles"), the starting
("From Angle") and ending angle ("To Angle"), and the
rotation direction ("Direction": "Clockwise/Counterclockwise");
a number of rotations greater than 1 can be used to add
additional 360░ spins in the specified direction.
- Brush Shear: the Brush Shear requester is used to set
the number of shear cycles ("Shear Cycles"), the starting and
ending horizontal shear ("From Horizontal", "To Horizontal"),
and the starting and ending vertical shear ("From Vertical",
"To Vertical"); if a number of shear cycles greather than 1 is specified,
the shear factors will move back and forth within the specified
limits (an odd number of cycles must be used to reach the ending
shear in the last frame).
- Brush Size: the Brush Size requester is used to set
the number of resize cycles ("Resize Cycles"), the starting and
ending horizontal size ("From Horizontal", "To Horizontal",
in percentage of the original size), and the starting and ending
vertical size ("From Vertical", "To Vertical");
if a number of resize cycles greather than 1 is specified,
the resize factors will move back and forth within the specified
limits (an odd number of cycles must be used to reach the ending
size in the last frame).
- Data: the data requester can be used to view the path data
at a glance (animation, rotation, shear and resize settings,
followed by the path coordinates).
- Preview: this command can be used to preview the animation;
when one or more brush effects are involved, the brush image
is replaced by an outline (the inner arrow points to the top
of the brush).
The main requester also contains gadgets to set the animation
frames ("Count"), the recording direction ("Direction":
"Forward/Backward/Still" - the frame step) and the frame insertion option
("Add Frames" - if active, "Count" frames are inserted).
When using freehand paths with no brush effect, the "Count"
setting should not be set to a number greater than the path points
(as reported by the Data requester), as this would generate one or more
duplicate frames.
The bottom gadgets in the main requester can be used to render
the animation ("Draw", which also terminates the script) or to
quit the script ("Quit"). A copy of the current path is
always temporarily stored, so that it can be used when the script is
run again.
The following program settings affect the animation appearance and
quality: the current brush (anim-brushes can be used to
create complex animation effects), the brush handle position,
the brush paint mode (and the foreground color, if the "Color" mode
is active) and the "Color average resize" option.
*/
/** DEU
Dieses Skript erm÷glicht die einfache Erzeugung von Animationen, in deren
Verlauf Objekte bewegt und verwandelt werden.
Im Haupt-Dialogfenster erfolgt der Zugriff auf folgende Befehle:
- Neu: L÷scht den alten Pfad und setzt die Pinseltransformationen auf die
Standardwerte zurⁿck.
- Laden: Mit dem Dateiauswahlfenster lΣ▀t sich eine zuvor gespeicherte
Pfaddatei auswΣhlen. Dabei werden Pfadkoordinaten, Einstellungen fⁿr die
Pinseltransformation und verschiedene Animationseinstellungen geladen.
Hinweis: Diese Daten liegen im ASCII-Format vor und lassen sich daher auf
einfache Weise mit Hilfe anderer Programme algorithmisch erzeugen und/oder
verΣndern.
- Speichern: Schreibt eine Pfaddatei unter Verwendung der aktuellen
Pfaddaten.
- Frei festlegen: Erm÷glicht die Bestimmung des Pfades mit Hilfe der Maus.
Sowohl dessen Verlauf als auch die Geschwindigkeit der Mausbewegung
beeinflussen den spΣteren Animationsablauf: Die ursprⁿngliche Richtung wird
zur Berechnung der Einzelbilder verwendet (Das erste Einzelbild wird am
Startpunkt berechnet, das letzte dementsprechend am Zielpunkt), wΣhrend die
Geschwindigkeit des Zeichenvorgangs sowohl Anzahl als auch Abstand
("Dichte") der gespeicherten Punkte beeinflu▀t. Dabei gilt: Je geringer die
Geschwindigkeit, desto mehr Punkte, und umgekehrt. Auch die
Ablaufgeschwindigkeit hΣngt von diesem Faktor ab, d. h. ein mit hoher
Anfangs- und geringer Endgeschwindigkeit definierter Pfad erzeugt eine
dementsprechend mit zunehmend geringerer Geschwindigkeit ablaufende
Animation. Um die Festlegung der Position fⁿr das erste Einzelbild zu
erleichtern, wird vor der BetΣtigung der linken Maustaste das aktuelle
Zeichen angezeigt.
- Linear festlegen: Erm÷glicht die Bestimmung eines linearen Pfades, welcher
lediglich durch Anfangs- und Endpunkt festgelegt wird. Im Gegensatz zum frei
festgelegten Pfad wird hierdurch eine Animation erzeugt, die ⁿber ihren
gesamten Verlauf hinweg eine konstante Geschwindigkeit beibehΣlt, da die
Zwischenpunkte automatisch alle im gleichen Abstand voneinander angeordnet
werden.
- Bearbeiten: Dient zur visuellen Bearbeitung des Pfades. Durch Verschieben
der einzelnen Knotenpunkte des Pfades mit der Maus lassen sich Form und
Dichte (Geschwindigkeit) Σndern. Mit Hilfe der Taste <m> kann die
Lupfenfunktion an- oder ausgeschaltet werden. Um den Bearbeitungsmodus zu
verlassen, ist die <Esc>-Taste zu drⁿcken.
- Position und Gr÷▀e: Hiermit lassen sich unter Verwendung der Maus Position
(durch Anklicken des rechten unteren Pfadteils) und Gr÷▀e (durch Anklicken
des oberen Teils) des Animationspfades Σndern. Dies eignet sich besonders
zur Erzeugung von Animationspfaden, die aus dem sichtbaren Bereich
hinauslaufen, da sich diese nicht von Hand zeichnen lassen. Mit <m> lΣ▀t
sich jederzeit die Lupe an- oder ausschalten, und mit <Esc> wird der Modus
"Position und Bewegung" verlassen.
- Pinsel drehen: In diesem Dialogfenster werden die Anzahl der Umdrehungen
("Umdrehungen"), der Startwinkel ("Startwinkel"), der Zielwinkel
("Zielwinkel") und der Drehsinn ("Rechts herum/Links herum" festgelegt;
durch die Angabe eines Wertes >1 lassen sich zusΣtzliche volle Umdrehungen
erzeugen.
- Pinsel kippen: In diesem Dialogfenster werden die Anzahl der
KippdurchlΣufe ("DurchlΣufe") und der Start- und Zielwinkel des Kippvorgangs
("Von Winkel", "Bis Winkel") festgelegt; durch die Angabe eines Kipp-Wertes
>1 pendeln die Kippwerte zwischen den angegebenen Grenzwerten hin und her.
Hinweis: Um den Kipp-Endwert beim letzten Einzelbild zu erreichen, mu▀ eine
gerade Anzahl von DurchlΣufen angegeben werden.
- Pinselgr÷▀e: Dieses Dialogfenster dient zum Einstellen der
─nderungsdurchlΣufe fⁿr die Pinselgr÷▀e ("DurchlΣufe"), der Start- und
Zielgr÷▀e ("Von" und "Bis" in Prozent der ursprⁿnglichen Gr÷▀e); wenn mehr
als ein ─nderungsdurchlauf festgelegt wird, pendelt der
Gr÷▀enΣnderungsfaktor zwischen den angegebenen Grenzwerten hin und her.
Hinweis: Um den Endwert beim letzten Einzelbild zu erreichen, mu▀ eine
gerade Anzahl von DurchlΣufen angegeben werden.
- Im Daten-Dialogfenster werden alle Pfadinformationen auf einen Blick
dargestellt: Animation, Zeichen, Umdrehung, Kippwerte, Gr÷▀eneinstellungen
und Pfadkoordinaten.
- Vorschau: Mit diesem Befehl lΣ▀t sich eine Vorschau der Animation
betrachten. Wenn ein oder mehrere Pinseleffekte eingesetzt wurden, erscheint
der Pinsel nur als Umri▀. Der darin angezeigte Pfeil zeigt zur
Pinseloberkante.
Das Haupt-Dialogfenster enthΣlt daneben auch Funktionen zum Festlegen der
Einzelbilder einer Animation ("ZΣhler"), der Aufzeichnungsrichtung
("Richtung":"VorwΣrts/RⁿckwΣrts/Stillstand" - die Schrittweite) und zum
Einfⁿgen von Einzelbildern ("Bilder add." - wenn aktiviert, werden unter
"ZΣhler" Bilder hinzugefⁿgt).
Bei der Verwendung eines frei festgelegten Pfades ohne einen Pinseleffekt
sollte der "ZΣhler"-Wert die Anzahl der Knotenpunkte des Pfades (wie im
Daten-Dialogfenster angezeigt) nicht ⁿberschreiten, da dies zur Duplizierung
eines oder mehrerer Einzelbilder fⁿhren wⁿrde. Die unteren Funktionselemente
im Haupt-Dialogfenster dienen zum Erzeugen der Animation ("Zeichnen", dient
auch zum Abbrechen des Skripts) und zum Beenden des Skripts ("Verlassen").
Es wird immer eine temporΣre Kopie des aktuellen Pfades gespeichert, die bei
einem erneuten Aurufen des aktuellen Skripts geladen wird.
Folgende Programmeinstellungen beeinflussen Erscheinungsbild und QualitΣt
der Animation: Der aktuelle Pinsel (zum Erzielen komplexer Animationseffekte
lassen sich Animationspinsel verwenden),die Griffpunktposition, der
Pinsel-Malmodus (und die Vordergrundfarbe bei aktivem "Farbe"-Modus), sowie
die Option "Farbe mit Gr÷▀e Σndern".
*/
/** ITA
Questo script permette di creare facilmente animazioni con oggetti
che si muovono e si trasformano.
La finestra di dialogo principale mette a disposizione i seguenti comandi:
- Nuovo: il percorso Φ cancellato e le trasformazioni del pennello
sono riportate a valori predefiniti.
- Leggere: si pu≥ scegliere un file di percorso giα esistente tramite la
finestra di scelta file; ci≥ comporta il caricamento delle coordinate del
percorso, delle impostazioni di trasformazione del pennello e di quelle
relative all'animazione (nota: tali dati sono immagazzinati in formato
ASCII e possono essere facilmente generati tramite algoritmi nonchΘ
manipolati da altri programmi).
- Scrivere: Questo comando salva un file di percorso usando i dato del percorso
attuale.
- Definire a mano libera: si pu≥ usare il mouse per "tracciare" il percorso;
l'animazione risultante Φ influenzata sia dalla direzione del percorso sia
dalla velocitα di spostamento del mouse: la direzione originale Φ usata
per disegnare i fotogrammi (il punto di partenza Φ utilizzato per piazzare
l'oggetto nel primo fotogramma e l'ultimo punto Φ usato per il fotogramma
finale) mentre la velocitα del tracciamento influenza il numero e la
"densitα" dei punti memorizzati (tanto Φ pi∙ lenta la velocitα, tanto
maggiore il numero dei punti, e viceversa) e definisce la velocitα
percepita dell'animazione (es. un percorso definito con una alta velocitα
iniziale ed una bassa velocitα finale porta ad una animazione con
caratteristiche corrispondenti).
Prima di premere il pulsante del mouse, si visualizza il pennello per
facilitare il posizionamento del primo fotogramma.
- Definire lineare: si pu≥ usare il mouse per definire un percorso lineare
(che consiste semplicemente di un punto di partenza e uno d'arrivo);
a differenza del percorso a mano libera, questo tipo di percorso produce
un'animazione a velocitα costante (i punti intermedi sono generati in modo
automatico a distanze tra loro eguali).
- Modificare: si pu≥ usare questo comando per modificare in modo
visivo il percorso; i "punti del percorso" possono essere spostati col
mouse per cambiare la forma del percorso e/o la densitα (velocitα); il
tasto <m> attiva/disattiva l'ingrandimento, e il tasto destro del mouse
o il tasto <Esc> possono essere premuti per uscire dalla modalitα di
modifica percorso.
- Spostare e ridimensionare: si pu≥ usare il mouse per ridimensionare il
percorso dell'animazione (facendo click sulla parte inferiore destra dello
stesso) o spostarlo in una nuova posizione (facendo click sulla parte
superiore). Ci≥ Φ utile per creare percorsi con punti all'esterno dello
schermo, che non si possono piazzare manualmente. Il tasto <m>
attiva/disattiva l'ingrandimento, e il tasto destro del mouse o il tasto
<Esc> possono essere premuti per uscire dalla modalitα di spostamento e
ridimensionamento.
- Angolo pennello: si usa la finestra di dialogo Angolo pennello
per impostare il numero di rotazioni del pennello ("Cicli rotazione"),
l'angolo iniziale ("Da angolo") e finale ("Ad angolo"), e la direzione
della rotazione ("Senso": "Orario/Antiorario"); si pu≥ usare un numero di
rotazioni maggiore di 1 per aggiungere ulteriori avvitamenti a 360░ nella
direzione specificata.
- Inclinazione pennello: si usa la finestra di dialogo Inclinazione pennello
per impostare il numero di cicli di inclinazione ("Cicli inclinazione"), e
il livello di inclinazione iniziale e finale ("Da angolo", "Ad angolo");
se si specifica un numero di cicli di inclinazione maggiore di 1, i fattori
di inclinazione si sposteranno avanti ed indietro entro i limiti specificati
(si deve usare un numero dispari di cicli per raggiungere l'inclinazione
finale nell'ultimo fotogramma).
- Dimensione pennello: si usa la finestra di dialogo Dimensione pennello per
impostare il numero di cicli di ridimensionamento ("Cicli
ridimensionamento"), la dimensione iniziale e finale in senso orizzontale
("Da orizzontale" e "A orizzontale", in percentuale della dimensione
iniziale); la dimensione iniziale e finale in senso verticale ("Da
verticale", "A verticale"); se si specifica un numero di cicli
di ridimensionamento maggiore di 1, il fattore di ridimensionamento si
sposterα avanti ed indietro entro i limiti specificati (si deve usare un
numero dispari di cicli per raggiungere la dimensione finale nell'ultimo
fotogramma).
- Dati: si usa la finestra di dialogo Dati percorso per vedere tutte
le informazioni relative al percorso con un solo colpo d'occhio
(impostazioni per animazione, rotazione, inclinazione, ridimensionamento,
seguite dalle coordinate del percorso).
- Anteprima: si usa questo comando per vedere una anteprima dell'animazione;
quando sono implicati uno o pi∙ effetti relativi al pennello, l'immagine
dello stesso Φ sostituita da un contorno (la freccia interna indica la
sommitα del pennello).
La finestra principale contiene anche pulsanti per impostare il numero di
fotogrammi dell'animazione ("Passi"), la direzione di registrazione
("Direzione": "Avanti/Indietro/Fermo" - il passo fotogramma) e l'opzione per
l'inserimento di fotogrammi ("Aggiunta fotogrammi" - se Φ attiva, saranno
inseriti tanti fotogrammi quanti indicato da "Passi").
Quando si usano percorsi a mano libera senza effetti sul pennello, il numero
specificato in "Passi" non dovrebbe essere maggiore del numero di punti del
percorso (come riferito dalla finestra di dialogo Dati percorso), perchΘ in
questo modo si otterrebbero uno o pi∙ fotogrammi doppi.
Si possono usare i pulsanti sulla parte inferiore della finestra di dialogo
principale per realizzare l'animazione ("Animare", che inoltre fa terminare
lo script) o per uscire dallo script ("Uscire"). Il percorso attuale viene
temporaneamente "ricordato", perchΘ sia possibile usarlo quando si avvia
nuovamente lo script.
Le seguenti impostazioni del programma influenzano l'aspetto e la qualitα
dell'animazione: pennello corrente (si possono usare anim-brush per creare
complessi effetti di animazione), posizione della maniglia di manipolazione
pennello, modo di disegno pennello (e colore di primo piano, se Φ attivo il
modo "Colore"), opzione di "Color average resize".
*/
IF ARG(1, EXISTS) THEN
PARSE ARG PPPORT
ELSE
PPPORT = 'PPAINT'
IF ~SHOW('P', PPPORT) THEN DO
IF EXISTS('PPaint:PPaint') THEN DO
ADDRESS COMMAND 'Run >NIL: PPaint:PPaint'
DO 30 WHILE ~SHOW('P',PPPORT)
ADDRESS COMMAND 'Wait >NIL: 1 SEC'
END
END
ELSE DO
SAY "Personal Paint could not be loaded."
EXIT 10
END
END
IF ~SHOW('P', PPPORT) THEN DO
SAY 'Personal Paint Rexx port could not be opened'
EXIT 10
END
ADDRESS VALUE PPPORT
OPTIONS RESULTS
OPTIONS FAILAT 10000
Get 'LANG'
IF RESULT = 1 THEN DO /* Deutsch */
global.txt_title_menu = 'AnimPinsel-Pfad'
global.txt_title_new = 'Neuer Animationspfad'
global.txt_title_load = 'Animationspfad laden'
global.txt_title_save = 'Animationspfad speichern'
global.txt_title_fhand = 'Pfad frei festlegen'
global.txt_title_line = 'Pfad linear festlegen'
global.txt_title_edit = 'Animationspfad bearbeiten'
global.txt_title_movrs = 'Pfadposition/-gr÷▀e Σndern'
global.txt_title_brot = 'Pinsel drehen'
global.txt_title_bshr = 'Pinsel kippen'
global.txt_title_bresz = 'Pinselgr÷▀e'
global.txt_title_pview = 'Animationsvorschau'
global.txt_title_draw = 'Animation zeichnen'
global.txt_title_data = 'Pfadinformationen'
global.txt_menu_new = 'Neu'
global.txt_menu_load = 'Laden...'
global.txt_menu_save = 'Speichern...'
global.txt_menu_fhand = 'Frei festlegen'
global.txt_menu_line = 'Linear festlegen'
global.txt_menu_edit = 'Bearbeiten'
global.txt_menu_movrs = 'Position/Gr÷▀e'
global.txt_menu_brot = 'Pinsel drehen...'
global.txt_menu_bshr = 'Pinsel kippen...'
global.txt_menu_bresz = 'Pinselgr÷▀e...'
global.txt_menu_data = 'Informationen...'
global.txt_menu_prview = 'Preview'
global.txt_gad_count = 'Z_Σhler:'
global.txt_gad_add = '_Frames add.:'
global.txt_gad_addf.0 = 'Nein'
global.txt_gad_addf.1 = 'Ja'
global.txt_gad_direct = '_Richtung:'
global.txt_gad_dirct.0 = 'VorwΣrts'
global.txt_gad_dirct.1 = 'RⁿckwΣrts'
global.txt_gad_dirct.2 = 'Stillstand'
global.txt_gad_draw = '_Zeichnen'
global.txt_gad_quit = '_Verlassen'
global.txt_gad_rotats = '_Umdrehungen:'
global.txt_gad_fromang = '_Startwinkel:'
global.txt_gad_toang = '_Zielwinkel:'
global.txt_gad_rotdir = '_Richtung:'
global.txt_gad_rotdr.0 = 'Rechts herum'
global.txt_gad_rotdr.1 = 'Links herum'
global.txt_gad_shears = '_DurchlΣufe:'
global.txt_gad_fromshx = '_Von Horizontal:'
global.txt_gad_toshx = '_Bis Horizontal:'
global.txt_gad_fromshy = 'V_on Vertikal:'
global.txt_gad_toshy = 'B_is Vertikal:'
global.txt_gad_resizes = '_DurchlΣufe:'
global.txt_gad_fromrsx = '_Von Horizontal (%):'
global.txt_gad_torsx = '_Bis Horizontal (%):'
global.txt_gad_fromrsy = 'V_on Vertikal (%):'
global.txt_gad_torsy = 'B_is Vertikal (%):'
global.txt_msg_points = 'Punkte:'
global.txt_msg_ptype.0 = '(Freier Pfad)'
global.txt_msg_ptype.1 = '(Linearer Pfad)'
global.txt_err_oldcl = 'Dieses Skript erfordert eine neuere_Version von Personal Paint'
global.txt_err_lost = 'Pfaddaten gehen verloren'
global.txt_err_load = 'Pfaddatei kann nicht ge÷ffnet werden'
global.txt_err_nopath = 'Keine Pfaddefinition vorhanden'
global.txt_err_save = 'Pfad kann nicht gespeichert werden'
global.txt_err_nocbsh = 'Transformation lΣ▀t sich nur auf benutzer-_definierten Pinsel anwenden'
global.txt_err_notbsh = 'Transformation nicht durchfⁿrbar: Zu wenig Platz fⁿr temporΣren Pinsel'
global.txt_err_notmem = 'Speichermangel'
END
ELSE IF RESULT = 2 THEN DO /* Italiano */
global.txt_title_menu = 'Percorso animazione'
global.txt_title_new = 'Nuovo percorso animazione'
global.txt_title_load = 'Leggere percorso animazione'
global.txt_title_save = 'Scrivere percorso animazione'
global.txt_title_fhand = 'Definire a mano libera'
global.txt_title_line = 'Definire lineare'
global.txt_title_edit = 'Modificare percorso animazione'
global.txt_title_movrs = 'Spostare percorso animazione'
global.txt_title_brot = 'Angolo pennello'
global.txt_title_bshr = 'Inclinazione pennello'
global.txt_title_bresz = 'Dimensione pennello'
global.txt_title_pview = 'Anteprima animazione'
global.txt_title_draw = 'Creare animazione'
global.txt_title_data = 'Dati percorso animazione'
global.txt_menu_new = 'Nuovo'
global.txt_menu_load = 'Leggere...'
global.txt_menu_save = 'Scrivere...'
global.txt_menu_fhand = 'Definire a mano libera'
global.txt_menu_line = 'Definire lineare'
global.txt_menu_edit = 'Modificare'
global.txt_menu_movrs = 'Spostare e ridimensionare'
global.txt_menu_brot = 'Angolo pennello...'
global.txt_menu_bshr = 'Inclinazione pennello...'
global.txt_menu_bresz = 'Dimensione pennello...'
global.txt_menu_data = 'Dati...'
global.txt_menu_prview = 'Anteprima'
global.txt_gad_count = 'Pa_ssi:'
global.txt_gad_add = 'Aggiunta _fotogrammi:'
global.txt_gad_addf.0 = 'No'
global.txt_gad_addf.1 = 'S∞'
global.txt_gad_direct = 'Direzi_one:'
global.txt_gad_dirct.0 = 'Avanti'
global.txt_gad_dirct.1 = 'Indietro'
global.txt_gad_dirct.2 = 'Fermo'
global.txt_gad_draw = '_Animare'
global.txt_gad_quit = '_Uscire'
global.txt_gad_rotats = 'Cicli _rotazione:'
global.txt_gad_fromang = '_Da angolo:'
global.txt_gad_toang = 'Ad a_ngolo:'
global.txt_gad_rotdir = '_Senso:'
global.txt_gad_rotdr.0 = 'Orario'
global.txt_gad_rotdr.1 = 'Antiorario'
global.txt_gad_shears = 'Cicli _inclinazione:'
global.txt_gad_fromshx = '_Da orizzontale:'
global.txt_gad_toshx = 'A ori_zzontale:'
global.txt_gad_fromshy = 'Da _verticale:'
global.txt_gad_toshy = 'A ver_ticale:'
global.txt_gad_resizes = 'Cicli _ridimensionamento:'
global.txt_gad_fromrsx = '_Da orizzontale (%):'
global.txt_gad_torsx = 'A ori_zzontale (%):'
global.txt_gad_fromrsy = 'Da _verticale (%):'
global.txt_gad_torsy = 'A ver_ticale (%):'
global.txt_msg_points = 'Punti:'
global.txt_msg_ptype.0 = '(percorso a mano libera)'
global.txt_msg_ptype.1 = '(percorso lineare)'
global.txt_err_oldcl = 'Questa procedura richiede_una versione pi∙ recente_di Personal Paint'
global.txt_err_lost = 'Il percorso sarα cancellato'
global.txt_err_load = 'Il file non pu≥ essere aperto'
global.txt_err_nopath = 'Non Φ stato definito alcun percorso'
global.txt_err_save = 'Il percorso non pu≥ essere scritto'
global.txt_err_nocbsh = 'Le trasformazioni non possono essere applicate ai pennelli predefiniti'
global.txt_err_notbsh = 'Le trasformationi non possono essere applicate: non vi Φ spazio per il pennello temporaneo'
global.txt_err_notmem = 'Memoria insufficiente'
END
ELSE DO /* English */
global.txt_title_menu = 'Animation Path'
global.txt_title_new = 'New Animation Path'
global.txt_title_load = 'Load Animation Path'
global.txt_title_save = 'Save Animation Path'
global.txt_title_fhand = 'Define Freehand Path'
global.txt_title_line = 'Define Linear Path'
global.txt_title_edit = 'Edit Animation Path'
global.txt_title_movrs = 'Move/Resize Animation Path'
global.txt_title_brot = 'Brush Angle'
global.txt_title_bshr = 'Brush Shear'
global.txt_title_bresz = 'Brush Size'
global.txt_title_pview = 'Preview Animation'
global.txt_title_draw = 'Draw Animation'
global.txt_title_data = 'Animation Path Data'
global.txt_menu_new = 'New'
global.txt_menu_load = 'Load...'
global.txt_menu_save = 'Save...'
global.txt_menu_fhand = 'Define Freehand'
global.txt_menu_line = 'Define Linear'
global.txt_menu_edit = 'Edit'
global.txt_menu_movrs = 'Move and Resize'
global.txt_menu_brot = 'Brush Angle...'
global.txt_menu_bshr = 'Brush Shear...'
global.txt_menu_bresz = 'Brush Size...'
global.txt_menu_data = 'Data...'
global.txt_menu_prview = 'Preview'
global.txt_gad_count = 'C_ount:'
global.txt_gad_add = 'Add _Frames:'
global.txt_gad_addf.0 = 'No'
global.txt_gad_addf.1 = 'Yes'
global.txt_gad_direct = 'Directi_on:'
global.txt_gad_dirct.0 = 'Forward'
global.txt_gad_dirct.1 = 'Backward'
global.txt_gad_dirct.2 = 'Still'
global.txt_gad_draw = '_Draw'
global.txt_gad_quit = '_Quit'
global.txt_gad_rotats = '_Rotation Cycles:'
global.txt_gad_fromang = '_From Angle:'
global.txt_gad_toang = '_To Angle:'
global.txt_gad_rotdir = '_Direction:'
global.txt_gad_rotdr.0 = 'Clockwise'
global.txt_gad_rotdr.1 = 'Counterclockwise'
global.txt_gad_shears = '_Shear Cycles:'
global.txt_gad_fromshx = '_From Horizontal:'
global.txt_gad_toshx = '_To Horizontal:'
global.txt_gad_fromshy = 'F_rom Vertical:'
global.txt_gad_toshy = 'T_o Vertical:'
global.txt_gad_resizes = 'Re_size Cycles:'
global.txt_gad_fromrsx = '_From Horizontal (%):'
global.txt_gad_torsx = '_To Horizontal (%):'
global.txt_gad_fromrsy = 'F_rom Vertical (%):'
global.txt_gad_torsy = 'T_o Vertical (%):'
global.txt_msg_points = 'Points:'
global.txt_msg_ptype.0 = '(freehand path)'
global.txt_msg_ptype.1 = '(linear path)'
global.txt_err_oldcl = 'This script requires a newer_version of Personal Paint'
global.txt_err_lost = 'The path will be lost'
global.txt_err_load = 'The path file cannot be opened'
global.txt_err_nopath = 'No path has been defined'
global.txt_err_save = 'The path cannot be saved'
global.txt_err_nocbsh = 'Transformation can only be applied to user brushes'
global.txt_err_notbsh = 'Transformation cannot be applied: no space for temporary brush'
global.txt_err_notmem = 'Not enough memory'
END
Version 'REXX'
IF RESULT < 7 THEN DO
RequestNotify 'PROMPT "'global.txt_err_oldcl'"'
EXIT 10
END
tmpname = 'T:PP_AnimPath'
global.pathdisp = 1
CALL DefData
LockGUI
GetPaintMode
global.savepmode = RESULT
GetBrushAttributes 'WIDTH'
global.bshw = RESULT
GetBrushAttributes 'HEIGHT'
global.bshh = RESULT
GetBrushAttributes 'HANDLEX'
global.bshhx = RESULT
GetBrushAttributes 'HANDLEY'
global.bshhy = RESULT
GetBrushAttributes 'FRAMES'
global.savebshfr = RESULT
GetBrushAttributes 'FRAMEPOSITION'
global.savebshfp = RESULT
GetBrushNumber
global.savebshnum = RESULT
GetCurrentBrush
global.savebsh = RESULT
SetCurrentBrush 'UNUSED'
IF RC ~= 0 THEN
global.tbshnum = 0
ELSE DO
GetBrushNumber
global.tbshnum = RESULT
END
SetCurrentBrush 'RECTANGULAR WIDTH 1 HEIGHT 1'
GetPen 'FOREGROUND'
global.savepen = RESULT
Get 'COLORS'
global.xorpen = RESULT-1
SetPen 'FOREGROUND' global.xorpen
Get 'BARS'
savebars = RESULT
Set '"BARS=0"'
Get 'GCLIP'
saveclip = RESULT
Set '"GCLIP=0"'
Get 'COORD'
savecoord = RESULT
Set '"COORD=0"'
DisableTools
UnlockGUI
SIGNAL ON Break_C
/* load last used path and display it */
CALL LoadPathFile(tmpname)
CALL XorPath
Get 'SCREENH'
IF RESULT < 206 THEN
mrows = 11
ELSE
mrows = 12
command = 0
DO FOREVER
Request '"'global.txt_title_menu'" COMPACT ',
'"LIST ACTION = , 12, 'command', 20, 'mrows', ',
' ""'global.txt_menu_new'"", ',
' ""'global.txt_menu_load'"", ',
' ""'global.txt_menu_save'"", ',
' ""'global.txt_menu_fhand'"", ',
' ""'global.txt_menu_line'"", ',
' ""'global.txt_menu_edit'"", ',
' ""'global.txt_menu_movrs'"", ',
' ""'global.txt_menu_brot'"", ',
' ""'global.txt_menu_bshr'"", ',
' ""'global.txt_menu_bresz'"", ',
' ""'global.txt_menu_data'"", ',
' ""'global.txt_menu_prview'"" ',
' VSPACE = 4 ',
' INTSTR = ""'global.txt_gad_count'"", 1, 32000, 'global.count' ',
' VSPACE = 2 ',
' CYCLE = ""'global.txt_gad_direct'"", 3, 'global.direct', ""'global.txt_gad_dirct.0'"", ""'global.txt_gad_dirct.1'"", ""'global.txt_gad_dirct.2'"" ' ||,
' VSPACE = 2 ',
' CHECK = ""'global.txt_gad_add'"", 'global.add' ' ||,
' VSPACE = 2 ',
' ACTION = ""'global.txt_gad_draw'"" ',
' ACTION = ""'global.txt_gad_quit'"" "'
IF RC = 0 THEN DO
command = RESULT.1
global.count = RESULT.2
global.direct = RESULT.3
global.add = RESULT.4
IF RESULT = 1 THEN DO /* Draw */
IF DrawIt() THEN
LEAVE
END
ELSE IF RESULT = 2 THEN /* Quit */
LEAVE
ELSE DO /* Command List */
IF command = 0 THEN CALL NewPath
ELSE IF command = 1 THEN CALL LoadPath
ELSE IF command = 2 THEN CALL SavePath
ELSE IF command = 3 THEN CALL DefFreehand
ELSE IF command = 4 THEN CALL DefLinear
ELSE IF command = 5 THEN CALL EditPath
ELSE IF command = 6 THEN CALL MoveResizePath
ELSE IF command = 7 THEN CALL RotSettings
ELSE IF command = 8 THEN CALL ShearSettings
ELSE IF command = 9 THEN CALL ResizeSettings
ELSE IF command = 10 THEN CALL DisplayData
ELSE IF command = 11 THEN CALL PreviewPath
END
END
END
CALL SavePathFile(tmpname)
CALL Break_C
EXIT 0
DefData: PROCEDURE EXPOSE global.
global.count = 10
global.direct = 0
global.add = 1
global.rotats = 1
global.fromang = 0 * 10000
global.toang = 0 * 10000
global.rotdir = 0
global.shears = 1
global.fromshx = 0
global.toshx = 0
global.fromshy = 0
global.toshy = 0
global.resizes = 1
global.fromrsx = 100 * 10000
global.torsx = 100 * 10000
global.fromrsy = 100 * 10000
global.torsy = 100 * 10000
global.points = 0
DROP global.xcoord. global.ycoord.
RETURN
NewPath: PROCEDURE EXPOSE global.
RequestResponse 'TITLE "'global.txt_title_new'" PROMPT "'global.txt_err_lost'"'
IF RC = 0 THEN DO
IF global.points > 0 THEN
CALL XorPath
CALL DefData
END
RETURN
LoadPathFile: PROCEDURE EXPOSE global.
ok = 0
IF OPEN('pfile', ARG(1), 'R') THEN DO
LockGUI
IF READLN('pfile') = 'PPAINT PATH' THEN DO
IF READLN('pfile') = '1' THEN DO
global.count = READLN('pfile')
global.direct = READLN('pfile')
global.add = READLN('pfile')
global.rotats = READLN('pfile')
global.fromang = READLN('pfile')
global.toang = READLN('pfile')
global.rotdir = READLN('pfile')
global.shears = READLN('pfile')
global.fromshx = READLN('pfile')
global.toshx = READLN('pfile')
global.fromshy = READLN('pfile')
global.toshy = READLN('pfile')
global.resizes = READLN('pfile')
global.fromrsx = READLN('pfile')
global.torsx = READLN('pfile')
global.fromrsy = READLN('pfile')
global.torsy = READLN('pfile')
global.points = READLN('pfile')
DO point = 0 FOR global.points
xy = READLN('pfile')
PARSE VAR xy global.xcoord.point global.ycoord.point .
END
ok = 1
END
END
CALL CLOSE('pfile')
UnlockGUI
END
RETURN ok
LoadPath: PROCEDURE EXPOSE global.
RequestFile 'TITLE "'global.txt_title_load'"'
IF RC = 0 THEN DO
PARSE VALUE RESULT WITH '"' pfilename '"'
IF global.points > 0 THEN DO
CALL XorPath
CALL DefData
END
IF LoadPathFile(pfilename) THEN
CALL XorPath
ELSE DO
CALL DefData
RequestNotify 'TITLE "'global.txt_title_load'" PROMPT "'global.txt_err_load'"'
END
END
RETURN
SavePathFile: PROCEDURE EXPOSE global.
ok = 0
IF OPEN('pfile', ARG(1), 'W') THEN DO
LockGUI
CALL WRITELN('pfile', 'PPAINT PATH')
CALL WRITELN('pfile', '1') /* version */
CALL WRITELN('pfile', global.count)
CALL WRITELN('pfile', global.direct)
CALL WRITELN('pfile', global.add)
CALL WRITELN('pfile', global.rotats)
CALL WRITELN('pfile', global.fromang)
CALL WRITELN('pfile', global.toang)
CALL WRITELN('pfile', global.rotdir)
CALL WRITELN('pfile', global.shears)
CALL WRITELN('pfile', global.fromshx)
CALL WRITELN('pfile', global.toshx)
CALL WRITELN('pfile', global.fromshy)
CALL WRITELN('pfile', global.toshy)
CALL WRITELN('pfile', global.resizes)
CALL WRITELN('pfile', global.fromrsx)
CALL WRITELN('pfile', global.torsx)
CALL WRITELN('pfile', global.fromrsy)
CALL WRITELN('pfile', global.torsy)
CALL WRITELN('pfile', global.points)
DO point = 0 FOR global.points
CALL WRITELN('pfile', global.xcoord.point' 'global.ycoord.point)
END
ok = 1
CALL CLOSE('pfile')
UnlockGUI
END
RETURN ok
SavePath: PROCEDURE EXPOSE global.
IF global.points = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_save'" PROMPT "'global.txt_err_nopath'"'
RETURN
END
RequestFile 'TITLE "'global.txt_title_save'" SAVEMODE'
IF RC = 0 THEN DO
PARSE VALUE RESULT WITH '"' pfilename '"'
IF ~SavePathFile(pfilename) THEN
RequestNotify 'TITLE "'global.txt_title_save'" PROMPT "'global.txt_err_save'"'
END
RETURN
XorVertex: PROCEDURE EXPOSE global.
point = ARG(1)
IF point > 0 THEN DO
IF point = 1 THEN
nfp = ''
ELSE
nfp = 'NOFIRSTPIXEL'
ppt = point - 1
DrawLine global.xcoord.ppt global.ycoord.ppt global.xcoord.point global.ycoord.point 'COMPLEMENT' nfp
END
npt = point + 1
IF npt < global.points THEN DO
IF point = 0 THEN
nfp = ''
ELSE
nfp = 'NOFIRSTPIXEL'
DrawLine global.xcoord.point global.ycoord.point global.xcoord.npt global.ycoord.npt 'COMPLEMENT' nfp
END
RETURN
EditPath: PROCEDURE EXPOSE global.
IF global.points = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_edit'" PROMPT "'global.txt_err_nopath'"'
RETURN
END
SetPointer 'DATA ',
'"0xC000,0x7000,0x3C00,0x3F00,0x1F00,0x1E00,0x0B00,0x0980,',
' 0x0080,0x0000,0x0018,0x003C,0x0018,',
' 0x4000,0xB000,0x4C00,0x4300,0x2000,0x2200,0x1500,0x1280,',
' 0x0100,0x0000,0x0028,0x0044,0x0028" ',
'HEIGHT 13 OFFSETX -1 OFFSETY 0'
DO FOREVER
WaitForClick 'DOWN POINT SHOWBRUSH'
IF RC = 0 THEN DO
PARSE VAR RESULT button xp yp .
IF button > 1 THEN
LEAVE
mindist = 30000
DO point = 0 FOR global.points
GetDistance xp yp global.xcoord.point global.ycoord.point 'IMAGERATIO'
IF RESULT < mindist THEN DO
mindist = RESULT
mindpt = point
END
END
point = mindpt
prev_xp = xp
prev_yp = yp
drawn = 0
DO FOREVER
GetMousePosition
PARSE VAR RESULT xp yp .
IF xp ~= prev_xp | yp ~= prev_yp | ~drawn THEN DO
CALL XorVertex(point)
global.xcoord.point = xp
global.ycoord.point = yp
CALL XorVertex(point)
prev_xp = xp
prev_yp = yp
drawn = 1
END
ELSE WaitForEvent
GetMouseButton
IF RESULT = 0 THEN
LEAVE
END
END
ELSE LEAVE
END
SetPointer
RETURN
MoveResizePath: PROCEDURE EXPOSE global.
IF global.points = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_movrs'" PROMPT "'global.txt_err_nopath'"'
RETURN
END
SetPointer 'DATA ',
'"0xC000,0x7000,0x3C00,0x3F00,0x1FC0,0x1FC0,0x0F00,0x0D80,',
' 0x04C0,0x0460,0x0020,',
' 0x4000,0xB000,0x4C00,0x4300,0x20C0,0x2000,0x1100,0x1280,',
' 0x0940,0x08A0,0x0040" ',
'HEIGHT 11 OFFSETX -1 OFFSETY 0'
minx = 32000
miny = 32000
maxx = -32000
maxy = -32000
DO point = 0 FOR global.points
IF global.xcoord.point < minx THEN minx = global.xcoord.point
IF global.xcoord.point > maxx THEN maxx = global.xcoord.point
IF global.ycoord.point < miny THEN miny = global.ycoord.point
IF global.ycoord.point > maxy THEN maxy = global.ycoord.point
origxc.point = global.xcoord.point
origyc.point = global.ycoord.point
END
w1 = maxx - minx
h1 = maxy - miny
minx00 = minx
miny00 = miny
w100 = w1
h100 = h1
DO FOREVER
WaitForClick 'DOWN POINT'
IF RC = 0 THEN DO
PARSE VAR RESULT button xp yp .
IF button > 1 THEN
LEAVE
resize = (xp > minx+w1/2 & yp > miny+h1/2)
IF resize THEN DO
SetPointer 'DATA ',
'"0xC000,0x7000,0x3C00,0x3F00,0x1F00,0x1E00,0x0B00,0x0980,',
' 0x00E0,0x00A0,0x00FE,0x0022,0x0022,0x0022,0x003E,',
' 0x4000,0xB000,0x4C00,0x4300,0x2000,0x2200,0x1500,0x1280,',
' 0x0100,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000" ',
'HEIGHT 15 OFFSETX -1 OFFSETY 0'
w10 = w1
h10 = h1
END
ELSE DO
minx0 = minx
miny0 = miny
END
CALL XorPath
DrawRectangle minx miny maxx maxy 'COMPLEMENT'
prev_xp = xp
prev_yp = yp
DO FOREVER
GetMousePosition
PARSE VAR RESULT xp yp .
IF xp ~= prev_xp | yp ~= prev_yp THEN DO
DrawRectangle minx miny maxx maxy 'COMPLEMENT'
IF resize THEN DO
w1 = w1 + (xp - prev_xp)
h1 = h1 + (yp - prev_yp)
IF w1 < 1 THEN w1 = 1
IF h1 < 1 THEN h1 = 1
maxx = minx + w1
maxy = miny + h1
END
ELSE DO
minx = minx + (xp - prev_xp)
miny = miny + (yp - prev_yp)
maxx = minx + w1
maxy = miny + h1
END
DrawRectangle minx miny maxx maxy 'COMPLEMENT'
prev_xp = xp
prev_yp = yp
END
ELSE WaitForEvent
GetMouseButton
IF RESULT = 0 THEN
LEAVE
END
DrawRectangle minx miny maxx maxy 'COMPLEMENT'
IF resize THEN DO
IF w10 ~= w1 | h10 ~= h1 THEN DO
mx = w1 / w100
my = h1 / h100
DO point = 0 FOR global.points
global.xcoord.point = minx + TRUNC((origxc.point - minx00) * mx)
global.ycoord.point = miny + TRUNC((origyc.point - miny00) * my)
END
END
SetPointer 'DATA ',
'"0xC000,0x7000,0x3C00,0x3F00,0x1FC0,0x1FC0,0x0F00,0x0D80,',
' 0x04C0,0x0460,0x0020,',
' 0x4000,0xB000,0x4C00,0x4300,0x20C0,0x2000,0x1100,0x1280,',
' 0x0940,0x08A0,0x0040" ',
'HEIGHT 11 OFFSETX -1 OFFSETY 0'
END
ELSE DO
IF minx ~= minx0 | miny ~= miny0 THEN DO
dx = minx - minx0
dy = miny - miny0
DO point = 0 FOR global.points
global.xcoord.point = global.xcoord.point + dx
global.ycoord.point = global.ycoord.point + dy
END
END
END
CALL XorPath
END
ELSE LEAVE
END
SetPointer
RETURN
SetFirstBrush: PROCEDURE EXPOSE global.
IF global.fromang = 0 & global.fromshx = 0 & global.fromshy = 0 & ,
global.fromrsx = 1000000 & global.fromrsy = 1000000 THEN
SetCurrentBrush global.savebsh
ELSE DO
SetCurrentBrush 'BRUSH' global.tbshnum
IF RC ~= 0 THEN
RETURN
CopyBrush global.savebshnum 'NOFRAMES'
IF RC ~= 0 THEN
RETURN
IF global.fromang ~= 0 THEN DO
RotateBrush TRUNC(global.fromang / 10 + 0.5) 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN
END
IF global.fromshx ~= 0 | global.fromshy ~= 0 THEN DO
shearx = TRUNC(global.fromshx + 0.5 * SIGN(global.fromshx))
sheary = TRUNC(global.fromshy + 0.5 * SIGN(global.fromshy))
ShearBrush shearx sheary 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN
END
IF global.fromrsx ~= 1000000 | global.fromrsy ~= 1000000 THEN DO
GetBrushAttributes 'WIDTH'
w = TRUNC(RESULT * (global.fromrsx / 1000000) + 0.5)
GetBrushAttributes 'HEIGHT'
h = TRUNC(RESULT * (global.fromrsy / 1000000) + 0.5)
IF w < 1 THEN w = 1
IF h < 1 THEN h = 1
SetBrushAttributes 'WIDTH' w 'HEIGHT' h 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN
END
END
SetPaintMode global.savepmode
SetPen 'FOREGROUND' global.savepen
RETURN
DefFreehand: PROCEDURE EXPOSE global.
IF global.points > 0 THEN DO
CALL XorPath
DROP global.xcoord. global.ycoord.
global.points = 0
END
LockGUI
CALL SetFirstBrush
UnlockGUI
button = 0
WaitForClick 'DOWN POINT SHOWBRUSH'
IF RC = 0 THEN
PARSE VAR RESULT button x0 y0 .
SetCurrentBrush 'RECTANGULAR WIDTH 1 HEIGHT 1'
SetPen 'FOREGROUND' global.xorpen
IF button > 0 THEN DO
prev_xp = x0
prev_yp = y0
global.xcoord.0 = x0
global.ycoord.0 = y0
point = 1
DO FOREVER
GetMousePosition
PARSE VAR RESULT xp yp .
IF xp ~= prev_xp | yp ~= prev_yp THEN DO
IF point = 1 THEN
nfp = ''
ELSE
nfp = 'NOFIRSTPIXEL'
DrawLine prev_xp prev_yp xp yp 'COMPLEMENT' nfp
global.xcoord.point = xp
global.ycoord.point = yp
point = point + 1
prev_xp = xp
prev_yp = yp
END
ELSE WaitForEvent
GetMouseButton
IF RESULT ~= button THEN
LEAVE
END
IF point = 1 THEN DO
point = 2
global.xcoord.1 = global.xcoord.0
global.ycoord.1 = global.ycoord.0
END
global.points = point
END
RETURN
DefLinear: PROCEDURE EXPOSE global.
IF global.points > 0 THEN DO
CALL XorPath
DROP global.xcoord. global.ycoord.
global.points = 0
END
LockGUI
CALL SetFirstBrush
UnlockGUI
button = 0
WaitForClick 'DOWN POINT SHOWBRUSH'
IF RC = 0 THEN
PARSE VAR RESULT button x0 y0 .
SetCurrentBrush 'RECTANGULAR WIDTH 1 HEIGHT 1'
SetPen 'FOREGROUND' global.xorpen
IF button > 0 THEN DO
prev_xp = x0
prev_yp = y0
global.xcoord.0 = x0
global.ycoord.0 = y0
drawn = 0
DO FOREVER
GetMousePosition
PARSE VAR RESULT xp yp .
IF xp ~= prev_xp | yp ~= prev_yp | ~drawn THEN DO
IF drawn THEN
Undo
DrawLine x0 y0 xp yp 'COMPLEMENT'
global.xcoord.1 = xp
global.ycoord.1 = yp
prev_xp = xp
prev_yp = yp
drawn = 1
END
ELSE WaitForEvent
GetMouseButton
IF RESULT ~= button THEN
LEAVE
END
global.points = 2
END
RETURN
InitStep: PROCEDURE EXPOSE global.
IF global.points = 2 THEN DO
IF global.count > 1 THEN DO
global.line_xs = (global.xcoord.1 - global.xcoord.0) / (global.count - 1)
global.line_ys = (global.ycoord.1 - global.ycoord.0) / (global.count - 1)
END
ELSE DO
global.line_xs = 0
global.line_ys = 0
END
global.line_xp = global.xcoord.0
global.line_yp = global.ycoord.0
END
ELSE DO
global.point_s = global.points / global.count
global.point_p = 0
END
IF global.fromang ~= global.toang | global.rotats > 1 THEN DO
global.do_rot = 1
IF global.fromang > global.toang & global.rotdir = 0 THEN
rotdeg = (3600000 - global.fromang) + global.toang
ELSE IF global.fromang < global.toang & global.rotdir = 1 THEN
rotdeg = global.fromang + (3600000 - global.toang)
ELSE
rotdeg = ABS(global.toang - global.fromang)
rotdeg = rotdeg + ((global.rotats - 1) * 3600000)
IF global.count > 1 THEN
global.rot_step = rotdeg / (global.count - 1)
ELSE
global.rot_step = 0
IF global.rotdir > 0 THEN
global.rot_step = -global.rot_step
END
ELSE
global.do_rot = 0
global.rot_ang = global.fromang
IF global.fromshx ~= global.toshx | global.fromshy ~= global.toshy | global.shears > 1 THEN DO
global.do_shear = 1
shearx = ABS(global.toshx - global.fromshx)
IF global.count > 1 THEN
global.shear_sx = (shearx * global.shears) / (global.count - 1)
ELSE
global.shear_sx = 0
IF global.toshx < global.fromshx THEN
global.shear_sx = -global.shear_sx
global.min_shx = MIN(global.fromshx, global.toshx)
global.max_shx = MAX(global.fromshx, global.toshx)
sheary = ABS(global.toshy - global.fromshy)
IF global.count > 1 THEN
global.shear_sy = (sheary * global.shears) / (global.count - 1)
ELSE
global.shear_sy = 0
IF global.toshy < global.fromshy THEN
global.shear_sy = -global.shear_sy
global.min_shy = MIN(global.fromshy, global.toshy)
global.max_shy = MAX(global.fromshy, global.toshy)
END
ELSE
global.do_shear = 0
global.shear_x = global.fromshx
global.shear_y = global.fromshy
IF global.fromrsx ~= global.torsx | global.fromrsy ~= global.torsy | global.resizes > 1 THEN DO
global.do_resize = 1
resizex = ABS(global.torsx - global.fromrsx)
IF global.count > 1 THEN
global.resize_sx = (resizex * global.resizes) / (global.count - 1)
ELSE
global.resize_sx = 0
IF global.torsx < global.fromrsx THEN
global.resize_sx = -global.resize_sx
global.min_rsx = MIN(global.fromrsx, global.torsx)
global.max_rsx = MAX(global.fromrsx, global.torsx)
resizey = ABS(global.torsy - global.fromrsy)
IF global.count > 1 THEN
global.resize_sy = (resizey * global.resizes) / (global.count - 1)
ELSE
global.resize_sy = 0
IF global.torsy < global.fromrsy THEN
global.resize_sy = -global.resize_sy
global.min_rsy = MIN(global.fromrsy, global.torsy)
global.max_rsy = MAX(global.fromrsy, global.torsy)
END
ELSE
global.do_resize = 0
global.resize_x = global.fromrsx
global.resize_y = global.fromrsy
global.do_transf = global.do_rot | global.rot_ang ~= 0 |,
global.do_shear | global.shear_x ~= 0 | global.shear_y ~= 0 |,
global.do_resize | global.resize_x ~= 1000000 | global.resize_y ~= 1000000
RETURN
GetStep: PROCEDURE EXPOSE global.
IF global.points = 2 THEN DO
xp = TRUNC(global.line_xp + 0.5)
yp = TRUNC(global.line_yp + 0.5)
END
ELSE DO
point = TRUNC(global.point_p + 0.5)
xp = global.xcoord.point
yp = global.ycoord.point
END
RETURN xp yp
PreviewStep: PROCEDURE EXPOSE global.
pos = ARG(1)
IF global.do_transf THEN DO
w = global.bshw
h = global.bshh
hx = global.bshhx
hy = global.bshhy
r.0.x = 0
r.0.y = 0
r.1.x = w - 1
r.1.y = 0
r.2.x = w - 1
r.2.y = h - 1
r.3.x = 0
r.3.y = h - 1
r.4.x = 0
r.4.y = h % 2
r.5.x = w % 2
r.5.y = 0
r.6.x = w - 1
r.6.y = h % 2
IF global.rot_ang ~= 0 THEN DO
GetEllipsePoint 0 0 1000 1000 TRUNC(global.rot_ang / 10 + 0.5)
PARSE VAR RESULT px py .
spm = px / 1000
cpm = -(py / 1000)
minx = 32000
miny = 32000
maxx = -32000
maxy = -32000
DO pt = 0 TO 6
rptx = r.pt.x * cpm - r.pt.y * spm
rpty = r.pt.x * spm + r.pt.y * cpm
r.pt.x = TRUNC(rptx + 0.5 * SIGN(rptx))
r.pt.y = TRUNC(rpty + 0.5 * SIGN(rpty))
IF r.pt.x > maxx THEN maxx = r.pt.x
IF r.pt.y > maxy THEN maxy = r.pt.y
IF r.pt.x < minx THEN minx = r.pt.x
IF r.pt.y < miny THEN miny = r.pt.y
END
w = maxx - minx + 1
h = maxy - miny + 1
hx1 = hx * cpm - hy * spm
hy1 = hx * spm + hy * cpm
hx = TRUNC(hx1 + 0.5 * SIGN(hx1))
hy = TRUNC(hy1 + 0.5 * SIGN(hy1))
END
IF global.shear_x ~= 0 | global.shear_y ~= 0 THEN DO
w0 = w
h0 = h
shearx = TRUNC(global.shear_x + 0.5 * SIGN(global.shear_x))
sheary = TRUNC(global.shear_y + 0.5 * SIGN(global.shear_y))
w2 = w + ABS(shearx)
h2 = h + ABS(sheary)
minx = 32000
miny = 32000
DO pt = 0 TO 6
rptx = r.pt.x + (shearx * (r.pt.y / (h-1)))
rpty = r.pt.y + (sheary * (rptx / (w2-1)))
r.pt.x = TRUNC(rptx + 0.5 * SIGN(rptx))
r.pt.y = TRUNC(rpty + 0.5 * SIGN(rpty))
IF r.pt.x < minx THEN minx = r.pt.x
IF r.pt.y < miny THEN miny = r.pt.y
END
w = w2
h = h2
hx1 = hx * (w / w0) + minx
hy1 = hy * (h / h0) + miny
hx = TRUNC(hx1 + 0.5 * SIGN(hx1))
hy = TRUNC(hy1 + 0.5 * SIGN(hy1))
END
IF global.resize_x ~= 1000000 | global.resize_y ~= 1000000 THEN DO
multx = global.resize_x / 1000000
multy = global.resize_y / 1000000
DO pt = 0 TO 6
rptx = r.pt.x * multx
rpty = r.pt.y * multy
r.pt.x = TRUNC(rptx + 0.5 * SIGN(rptx))
r.pt.y = TRUNC(rpty + 0.5 * SIGN(rpty))
END
hx = TRUNC(hx * multx + 0.5 * SIGN(hx))
hy = TRUNC(hy * multy + 0.5 * SIGN(hy))
END
PARSE VAR pos xpos ypos .
pxseq = ''
DO pt = 0 TO 6
r.pt.x = xpos - hx + r.pt.x
r.pt.y = ypos - hy + r.pt.y
pxseq = pxseq r.pt.x r.pt.y
IF pt = 3 | pt = 6 THEN DO
polypts.pt = pxseq
pxseq = ''
END
END
Undo global.prvwundo
IF ~global.add & global.prvwundo ~= 0 THEN DO
IF global.direct = 0 THEN
SetFramePosition 'NEXT'
ELSE IF global.direct = 1 THEN
SetFramePosition 'PREVIOUS'
END
DrawPolygon '"'polypts.3'" COMPLEMENT'
DrawPolygon '"'polypts.6'" COMPLEMENT'
global.prvwundo = 2
END
ELSE DO
Undo global.prvwundo
IF ~global.add & global.prvwundo ~= 0 THEN DO
IF global.direct = 0 THEN
SetFramePosition 'NEXT'
ELSE IF global.direct = 1 THEN
SetFramePosition 'PREVIOUS'
END
PutBrush pos
global.prvwundo = 1
END
RETURN
NextStep: PROCEDURE EXPOSE global.
IF global.points = 2 THEN DO
global.line_xp = global.line_xp + global.line_xs
global.line_yp = global.line_yp + global.line_ys
END
ELSE
global.point_p = global.point_p + global.point_s
IF global.do_rot THEN
global.rot_ang = global.rot_ang + global.rot_step
IF global.do_shear THEN DO
global.shear_x = global.shear_x + global.shear_sx
IF global.shear_sx > 0 THEN DO
IF global.shear_x > global.max_shx THEN DO
excd = global.shear_x - global.max_shx
global.shear_x = global.max_shx - excd
global.shear_sx = -global.shear_sx
END
END
ELSE DO
IF global.shear_x < global.min_shx THEN DO
excd = global.min_shx - global.shear_x
global.shear_x = global.min_shx + excd
global.shear_sx = -global.shear_sx
END
END
global.shear_y = global.shear_y + global.shear_sy
IF global.shear_sy > 0 THEN DO
IF global.shear_y > global.max_shy THEN DO
excd = global.shear_y - global.max_shy
global.shear_y = global.max_shy - excd
global.shear_sy = -global.shear_sy
END
END
ELSE DO
IF global.shear_y < global.min_shy THEN DO
excd = global.min_shy - global.shear_y
global.shear_y = global.min_shy + excd
global.shear_sy = -global.shear_sy
END
END
END
IF global.do_resize THEN DO
global.resize_x = global.resize_x + global.resize_sx
IF global.resize_sx > 0 THEN DO
IF global.resize_x > global.max_rsx THEN DO
excd = global.resize_x - global.max_rsx
global.resize_x = global.max_rsx - excd
global.resize_sx = -global.resize_sx
END
END
ELSE DO
IF global.resize_x < global.min_rsx THEN DO
excd = global.min_rsx - global.resize_x
global.resize_x = global.min_rsx + excd
global.resize_sx = -global.resize_sx
END
END
global.resize_y = global.resize_y + global.resize_sy
IF global.resize_sy > 0 THEN DO
IF global.resize_y > global.max_rsy THEN DO
excd = global.resize_y - global.max_rsy
global.resize_y = global.max_rsy - excd
global.resize_sy = -global.resize_sy
END
END
ELSE DO
IF global.resize_y < global.min_rsy THEN DO
excd = global.min_rsy - global.resize_y
global.resize_y = global.min_rsy + excd
global.resize_sy = -global.resize_sy
END
END
END
RETURN
PreviewBegin: PROCEDURE EXPOSE global.
IF ~global.do_transf THEN DO
SetCurrentBrush global.savebsh
SetPaintMode global.savepmode
SetPen 'FOREGROUND' global.savepen
END
GetFramePosition
IF RC = 0 THEN
global.savefrpos = RESULT
ELSE
global.savefrpos = 0
global.prvwundo = 0
RETURN
PreviewEnd: PROCEDURE EXPOSE global.
Undo global.prvwundo
IF ~global.do_transf THEN DO
IF global.savebshfr > 1 THEN
SetBrushAttributes 'FRAMEPOSITION' global.savebshfp
SetCurrentBrush 'RECTANGULAR WIDTH 1 HEIGHT 1'
SetPen 'FOREGROUND' global.xorpen
END
IF global.savefrpos > 0 THEN
SetFramePosition global.savefrpos
RETURN
PreviewPath: PROCEDURE EXPOSE global.
IF global.points = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_pview'" PROMPT "'global.txt_err_nopath'"'
RETURN
END
CALL InitStep
IF global.do_transf THEN DO
IF WORD(global.savebsh, 1) ~= 'BRUSH' THEN DO
RequestNotify 'TITLE "'global.txt_title_pview'" PROMPT "'global.txt_err_nocbsh'"'
RETURN
END
IF global.tbshnum = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_pview'" PROMPT "'global.txt_err_notbsh'"'
RETURN
END
END
LockGUI
CALL XorPath
CALL PreviewBegin
DO cnt = 1 to global.count
CALL PreviewStep( GetStep() )
Wait 'TIME 200'
CALL NextStep()
END
Wait 'TIME 200'
CALL PreviewEnd
CALL XorPath
UnlockGUI
RETURN
DrawStep: PROCEDURE EXPOSE global.
pos = ARG(1)
IF global.do_transf THEN DO
SetCurrentBrush 'BRUSH' global.tbshnum
IF RC ~= 0 THEN
RETURN 0
CopyBrush global.savebshnum 'NOFRAMES'
IF RC ~= 0 THEN
RETURN 0
IF global.rot_ang ~= 0 THEN DO
RotateBrush TRUNC(global.rot_ang / 10 + 0.5) 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN 0
END
IF global.shear_x ~= 0 | global.shear_y ~= 0 THEN DO
shearx = TRUNC(global.shear_x + 0.5 * SIGN(global.shear_x))
sheary = TRUNC(global.shear_y + 0.5 * SIGN(global.shear_y))
ShearBrush shearx sheary 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN 0
END
IF global.resize_x ~= 1000000 | global.resize_y ~= 1000000 THEN DO
GetBrushAttributes 'WIDTH'
w = TRUNC(RESULT * (global.resize_x / 1000000) + 0.5)
GetBrushAttributes 'HEIGHT'
h = TRUNC(RESULT * (global.resize_y / 1000000) + 0.5)
IF w < 1 THEN w = 1
IF h < 1 THEN h = 1
SetBrushAttributes 'WIDTH' w 'HEIGHT' h 'NOPROGRESS'
IF RC ~= 0 THEN
RETURN 0
END
SetPaintMode global.savepmode
SetPen 'FOREGROUND' global.savepen
PutBrush pos
FreeBrush 'FORCE'
SetCurrentBrush global.savebsh
IF RC ~= 0 THEN
RETURN 0
IF global.savebshfr > 1 THEN DO /* get next frame */
PutBrush '-1000 -1000'
Undo
END
END
ELSE
PutBrush pos
RETURN 1
DrawIt: PROCEDURE EXPOSE global.
IF global.points = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_draw'" PROMPT "'global.txt_err_nopath'"'
RETURN 0
END
CALL InitStep
IF global.do_transf THEN DO
IF WORD(global.savebsh, 1) ~= 'BRUSH' THEN DO
RequestNotify 'TITLE "'global.txt_title_draw'" PROMPT "'global.txt_err_nocbsh'"'
RETURN 0
END
IF global.tbshnum = 0 THEN DO
RequestNotify 'TITLE "'global.txt_title_draw'" PROMPT "'global.txt_err_notbsh'"'
RETURN 0
END
END
LockGUI
CALL XorPath
global.pathdisp = 0
SetCurrentBrush global.savebsh
SetPaintMode global.savepmode
SetPen 'FOREGROUND' global.savepen
IF global.add THEN DO
GetFramePosition
IF RC = 0 THEN
frpos = RESULT
ELSE
frpos = 0
AddFrames global.count
IF global.direct = 1 THEN
SetFramePosition frpos + global.count
END
DO cnt = 1 to global.count
IF ~DrawStep( GetStep() ) THEN DO
RequestNotify 'TITLE "'global.txt_title_draw'" PROMPT "'global.txt_err_notmem'"'
LEAVE
END
IF global.direct = 0 THEN
SetFramePosition 'NEXT'
ELSE IF global.direct = 1 THEN
SetFramePosition 'PREVIOUS'
CALL NextStep()
END
IF global.savebshfr > 1 THEN
SetBrushAttributes 'FRAMEPOSITION' global.savebshfp
SetCurrentBrush 'RECTANGULAR WIDTH 1 HEIGHT 1'
SetPen 'FOREGROUND' global.xorpen
UnlockGUI
RETURN 1
RotSettings: PROCEDURE EXPOSE global.
Request '"'global.txt_title_brot'" ',
'"INTSTR = ""'global.txt_gad_rotats'"", 1, 32000, 'global.rotats' ',
' INT10000STR = ""'global.txt_gad_fromang'"", 0, 3590000, 'global.fromang' ',
' INT10000STR = ""'global.txt_gad_toang'"", 0, 3590000, 'global.toang' ',
' CYCLE = ""'global.txt_gad_rotdir'"", 2, 'global.rotdir', ""'global.txt_gad_rotdr.0'"", ""'global.txt_gad_rotdr.1'"" "'
IF RC = 0 THEN DO
global.rotats = RESULT.1
global.fromang = RESULT.2
global.toang = RESULT.3
global.rotdir = RESULT.4
END
RETURN
ShearSettings: PROCEDURE EXPOSE global.
Request '"'global.txt_title_bshr'" ',
'"INTSTR = ""'global.txt_gad_shears'"", 1, 32000, 'global.shears' ',
' INTSTR = ""'global.txt_gad_fromshx'"", -32000, 32000, 'global.fromshx' ',
' INTSTR = ""'global.txt_gad_toshx'"", -32000, 32000, 'global.toshx' ',
' INTSTR = ""'global.txt_gad_fromshy'"", -32000, 32000, 'global.fromshy' ',
' INTSTR = ""'global.txt_gad_toshy'"", -32000, 32000, 'global.toshy' "'
IF RC = 0 THEN DO
global.shears = RESULT.1
global.fromshx = RESULT.2
global.toshx = RESULT.3
global.fromshy = RESULT.4
global.toshy = RESULT.5
END
RETURN
ResizeSettings: PROCEDURE EXPOSE global.
Request '"'global.txt_title_bresz'" ',
'"INTSTR = ""'global.txt_gad_resizes'"", 1, 32000, 'global.resizes' ',
' INT10000STR = ""'global.txt_gad_fromrsx'"", 00100, 320000000, 'global.fromrsx' ',
' INT10000STR = ""'global.txt_gad_torsx'"", 00100, 320000000, 'global.torsx' ',
' INT10000STR = ""'global.txt_gad_fromrsy'"", 00100, 320000000, 'global.fromrsy' ',
' INT10000STR = ""'global.txt_gad_torsy'"", 00100, 320000000, 'global.torsy' "'
IF RC = 0 THEN DO
global.resizes = RESULT.1
global.fromrsx = RESULT.2
global.torsx = RESULT.3
global.fromrsy = RESULT.4
global.torsy = RESULT.5
END
RETURN
DisplayData: PROCEDURE EXPOSE global.
direct = global.direct
add = global.add
rotdir = global.rotdir
str = COMPRESS(global.txt_gad_count, '_') global.count || '0A'x ||,
COMPRESS(global.txt_gad_direct, '_') global.txt_gad_dirct.direct || '0A'x ||,
COMPRESS(global.txt_gad_add, '_') global.txt_gad_addf.add || '0A'x ||,
'0A'x ||,
COMPRESS(global.txt_gad_rotats, '_') global.rotats || '0A'x ||,
COMPRESS(global.txt_gad_fromang, '_') (global.fromang / 10000) || '0A'x ||,
COMPRESS(global.txt_gad_toang, '_') (global.toang / 10000) || '0A'x ||,
COMPRESS(global.txt_gad_rotdir, '_') global.txt_gad_rotdr.rotdir || '0A'x ||,
'0A'x ||,
COMPRESS(global.txt_gad_shears, '_') global.shears || '0A'x ||,
COMPRESS(global.txt_gad_fromshx, '_') global.fromshx || '0A'x ||,
COMPRESS(global.txt_gad_toshx, '_') global.toshx || '0A'x ||,
COMPRESS(global.txt_gad_fromshy, '_') global.fromshy || '0A'x ||,
COMPRESS(global.txt_gad_toshy, '_') global.toshy || '0A'x ||,
'0A'x ||,
COMPRESS(global.txt_gad_resizes, '_') global.resizes || '0A'x ||,
COMPRESS(global.txt_gad_fromrsx, '_') (global.fromrsx / 10000) || '0A'x ||,
COMPRESS(global.txt_gad_torsx, '_') (global.torsx / 10000) || '0A'x ||,
COMPRESS(global.txt_gad_fromrsy, '_') (global.fromrsy / 10000) || '0A'x ||,
COMPRESS(global.txt_gad_torsy, '_') (global.torsy / 10000) || '0A'x
pos = 1
DO FOREVER
pos = INDEX(str, '"', pos)
IF pos = 0 THEN
BREAK
str = INSERT('"', str, pos)
pos = pos + 2
END
IF global.points > 0 THEN DO
IF global.points = 2 THEN
ptype = 1
ELSE
ptype = 0
str = str ||,
'0A'x ||,
global.txt_msg_points global.points global.txt_msg_ptype.ptype || '0A'x ||,
'0A'x
DO point = 0 FOR global.points
str = str || global.xcoord.point','global.ycoord.point || '0A'x
END
END
RequestNotify '"'global.txt_title_data'" "'str'" SCROLL'
RETURN
XorPath: PROCEDURE EXPOSE global.
IF global.points > 0 THEN DO
xp = global.xcoord.0
yp = global.ycoord.0
last = global.points - 1
DO point = 1 TO last
IF point = 1 THEN
nfp = ''
ELSE
nfp = 'NOFIRSTPIXEL'
DrawLine xp yp global.xcoord.point global.ycoord.point 'COMPLEMENT' nfp
xp = global.xcoord.point
yp = global.ycoord.point
END
END
RETURN
Cleanup: PROCEDURE EXPOSE global.
IF global.pathdisp THEN DO
LockGUI
CALL XorPath
UnlockGUI
END
RETURN
Break_C:
CALL Cleanup
LockGUI
SetPen 'FOREGROUND' global.savepen
SetCurrentBrush global.savebsh
SetPaintMode global.savepmode
IF global.savebshfr > 1 THEN
SetBrushAttributes 'FRAMEPOSITION' global.savebshfp
Set '"BARS='savebars'"'
Set '"GCLIP='saveclip'"'
Set '"COORD='savecoord'"'
EnableTools
UnlockGUI
RETURN